데이터 패칭 (Fetching)
데이터 패칭 - 유니티
에어브릿지 이벤트 구성에 필요한 데이터를 유니티에서 수집합니다.
Documentation Index
Fetch the complete documentation index at: /llms.txt
Use this file to discover all available pages before exploring further.
Device ID
Airbridge Generated UUID
Airbridge.FetchAirbridgeGeneratedUUID(
onSuccess: (airbridgeGeneratedUUID) =>
{
}
);
public class AirbridgeManager : MonoBehaviour
{
private void Awake() {
AirbridgeUnity.FetchAirbridgeGeneratedUUID(gameObject.name);
}
// Method will call by Airbridge when Airbridge Generated UUID is fetched
private void OnFetchAirbridgeGeneratedUUID(string airbridgeGeneratedUUID)
{
}
}