public class AirbridgeManager : MonoBehaviour
{
private void Awake() {
AirbridgeUnity.FetchAirbridgeGeneratedUUID(gameObject.name);
}
// Method will call by Airbridge when Airbridge Generated UUID is fetched
private void OnFetchAirbridgeGeneratedUUID(string airbridgeGeneratedUUID)
{
}
}